OVERVIEW
PROJECT BREAKDOWN
Project duration: 3 months
Team size: 10
Genre: Platformer
Softwares: Unreal Engine Fortnite, Miro, Sheets
Release: 2025
This project was to create a map as an advertisement for the Sheetz Brand
SKILLS
Level Design
Documentation
Integration
Remote Communication
RESPONSABILITIES
Fortnite Map Design:
Blockout creation in UEFN, Design and implementation level mechanics, Documentation on the level progression
Team collaboration:
Flowchart conception with artists, Features prototyping with programmers
CONCLUSION
It was my first experience as a Freelancer and challenged my organizational skills and autonomy even more.
One of the biggest design challenges was to create clear spaces with open and shattered situations. It has needed a strong collaboration with the artists to ensure the environment clarity.
Working for a client that is outside of the game industry with needs and desires was also really instructive.