Bachelor Game Design
Isart Digital Paris
QA Tester
Virtuos Paris
Master Game Design
Isart Digital Montreal
Level Designer
Vagabond
Level Designer
Umi Games
2020-2023
2022-2023
2023-2024
2024 (JAN-MAY)
2024 (OCT-DEC)
My approach with Game Dev
I’ve always been curious about video game development. I’ve dreamed of working in this industry since I was a child. As a kid, I used the different level editors of the games I played several times, without ever producing anything really concrete.
Booklet of the 25th anniversary of Zelda that made me want to make games


First Step
I really started creating games and maps in 2019 with three different projects:
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A 2D platform game
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A board game
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A map on Unreal Engine
DESIGN THAT INSPIRED ME
Show, don't tell
Curiosity leads exploration
Curiosity is, for me, one of the most humane sentiments. Being able to use it in the design and make the player feel it is one of the best ways to immerse the player in a new world and not a new game.
Creating unique moments
Often due to multiplayer and emerging gameplay, unique moments and interactions create unique memories. Also, it can create a social aspect that makes the experience more special. Who has never shared with their friends a secret passage in Dark Souls or a spectacular goal scored in Rocket League?